I have been asked to participate in this year’s Flash Camp in Sofia, Bulgaria.
It’s a great honor for me to come to Sofia and speak since there are so many clever and upfront people there.
Sofar the agenda looks like this…
Mihai Pricope, Platform Evangelist, Adobe Systems Romania
is going to talk about …
1.Flash Platform Vision
2.Flex 4 SDK and Flash Builder 4
For more info on Mihai Pricope visit his blog: http://miti.pricope.com/
Peter Andreas Moelgaard, The author of the upcoming book “Flash Catalyst
– Unleashed” takes you through the workflow of Flash Catalyst, focusing
to roundtrip between Flash Catalyst and Flash Builder using the Mate
Online bio https://blog.petermolgaard.com/about/
Sean McCracken – Head of Research & Development at Influxis
is going to talk about Massiva3D (The first 3D MMO Chat for Flash –
Create your own world. ), Flash Media Server and Multiplayer game theory
Sean”Seantron” McCracken is currently Head of Research & Development at
Influxis where he invents new interactive applications and explores the
capabilities of all the latest technologies surrounding FMS. Recently,
he has been focusing on creating new 3D applications for FMS using
Papervision3D, Away 3D, and other new technologies. Prior to coding, he
was an Audio Engineer at Warner Music Group. Seantron is an Official
Contributor to the Away3d team.
About Influxis : Influxis is a specialist in Adobe Flash Media
Interactive Server (FMS or FMIS). FMS powers interactive Flash
applications including on-demand and live video broadcasts, real time
communications, interactive classroom environments, multi-user
collaboration, multi-player gaming, audio streaming, live data
streaming, and more.
Branimir Angleov – Technical Director at GUGGA
is going to talk about
RICH INTERNET APPLICATION BUILDING BLOCKS
In this session we will present you patterns and practices for
addressing a few of the most common problems a developer faces when
implementing advanced RIA with Flex 3,4 (for example data bindings and
event handling, transitions management, application bootstrapping
etc.). We will present a concept and an approach for modeling these
aspects of your application into loosely coupled highly extensible
building blocks which can be easily combined, extended and used in
different applications. We will see how we can integrate these building
blocks into some of the most popular Flex application frameworks.
Branimir Angelov is a Technical Director at GUGGA. He has extensive
experience in creating innovative, enterprise grade, marketing-oriented
RIA platforms starting with Flash and continuing with Flex 2 and 3.
Branimir is the first Bulgarian speaker at Adobe MAX (the largest anual
Adobe conference). He is one of the creators of GUGGAFF, an open source
Flash framework for creating large scale Flash based RIA. He is a
lecturer in one of the first university-grade courses in Flex in Sofia,
a co-author of the first book for .Net published in native language, a
leader and an inspiration for the growing Flex community in Bulgaria.
BIRDS OF A FEATHER
We are doing a similar to MAX session where all speakers get to seat
down and answer questions from the audience.