ActionScript 3.0, Flash Platform

A new Starling is born… time to start pushing those pixels around…

Starling was born today… I have to admit, when I first learned about it during an evening of fun in Los Angeles, I wasn’t all that sure what it would mean for me… however as time has passed since, I realize that we are all in need of developers being able to push pixels around in an ever increasing speed, with higher accuracy and most critically, with increasingly higher fidelity…

…Starling gives us a whole new spectrum of possibilities when building resource demanding user experiences on the e.g. handhelds… instead of repeating what Daniel Sperl already wrote better than I can do on his own blog, I will merely encourage you to check out his blog and his latest blog post on the release of the first production version of Starling….

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